Disney Streaming Looking for Principle Media and Art Pipeline Engineer at Burbank, CA

  • Anywhere

Disney Streaming

Disney Streaming Advanced Research (DSAR) is part of Disney Streaming, responsible for creating AI-enabled solutions for Disney+, Star+, and ESPN+. The DSAR team pioneers advanced application features to be enjoyed and loved by millions of viewers.

We’re looking for talented team players with an entrepreneurial spirit, who will thrive upon the legacy of our company yet embrace unconventional thinking, and who are passionate about contributing to the experience through strategic hard work, creativity, and determination.

DSAR is looking for an experienced Media and Art Pipeline Developer to work on advanced personalization efforts involving digital avatars. The ideal candidate is responsible for the architecture and technical implementation of personalized 3D character assets into a real-time mobile app. The right person for this job will possess a strong desire to build upon their knowledge to shape our industry-leading solutions to advanced personalization.

We’re seeking highly motivated and skilled professionals with a strong background in real-time graphics, video games, AR/VR, and the ability to coordinate across teams and empower themselves and others to strive for and achieve excellence.

Whether you’re in Los Angeles, California, New York, or remote, we provide opportunities to elevate your career and transform an industry.

Responsibilities :

  • Responsible for executing the technical integration, assembling, and rigging characters into the final real-time display architecture
  • Lead development for character setups, wrappers, and deformers
  • Lead pipeline efforts on asset creation, and hair and cloth simulation for real-time customization
  • Implement tools and workflow automation
  • Collaborate with developers and character artists to deliver the most efficient pipeline implementation
  • Rapid prototype and test the identified paths of technology development, the outcome of which will formulate the real-time display of AI character generation


Basic Qualifications :

  • Responsible for executing the technical integration, assembling, and rigging characters into the final real-time display architecture
  • Lead development for character setups, wrappers, and deformers
  • Lead pipeline efforts on asset creation, and hair and cloth simulation for real-time customization
  • Implement tools and workflow automation
  • Collaborate with developers and character artists to deliver the most efficient pipeline implementation
  • Rapid prototype and test the identified paths of technology development, the outcome of which will formulate the real-time display of AI character generation


Preferred Qualifications:

  • Experience with real-time games, AR/VR, Maya API
  • Character TD or 3D Animation rigging experience, particularly with swappable rigs for avatars and real-time hair simulation
  • Experience with re-topology, relaxation, and mush deformation
  • Prior knowledge of creating mobile games (Metal/Vulkan)
  • Basic shader programming and look development pipeline knowledge (GLSL/HLSL/Cg)
  • Computer Vision experience
  • UI/UX prototyping or programming experience (PyQt, Qt, Wx, CSS)
  • Basic web programming (HTML5/CSS3, JavaScript, React, jQuery, Ruby on Rails, Django)
  • Git, or similar, Jenkins or equivalent CI system knowledge
  • Production experience preferred – either directly from a production environment or someone who works in a deadline-oriented production fashion


Required Education :

Bachelor’s degree in Computer Science (or related field)


Preferred Education :

Master’s degree in Computer Science (or related field)


Additional Information :

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